I'm a game developer, both tabletop and digital in Bunurong country, South Eastern Australia.
I have always been designing games, with various levels of success, for as long as I can remember. This led me to a Bachelor's Degree in Interactive Entertainment (Game Design) which was more of an academic experience than I expected, but led to a deeper understanding of how interactivity, fun and play shape our experiences.
I later rediscovered tabletop roleplaying games, and have been poking away at making them for the last few years. I do this partially out of interest in what is possible in the artform and partially to get the ideas that bounce around in my head out into the world. A lot of stuff here might be half formed or unfinished, but I am now making an active effort on one project in particular, Autostede